About me
I'm an experienced programmer with a strong background in both systems and gameplay programming, particularly using GDScript in Godot 3/4. Also skilled in C++ and Git version control. Currently employed at Tokisan LLC as a Systems and Gameplay Programmer, where I have made significant contributions including enhancing developer tools, creating a modular save/load system, and integrating various game configurations into a unified class. Previously worked as a freelance gameplay programmer, developing diverse gameplay systems for various genres including 2D platformers, isometric 3D games, and first-person shooters. Also interested in both backend and frontend system development.
I am also a musician. Composer and pianist, currently seeking a bachelor's in composition.
Professional Experience
- Tokisan LLC (2022 - now)
- Freelance Gameplay Programmer (2021 - 2022)
Skills
- Godot (GDScript)
- Unreal Engine (C++)
- Git
Languages
- English
- Portuguese
- Spanish (Bit rusty 😅)